Friday, 25 July 2008

GL_AUX_BUFFERS in Basic4GL

The following short routine will calculate the amount of auxiliary screen buffers your graphic card has got.

' Auxiliary buffer test

dim auxBufferCount

glGetIntegerv(GL_AUX_BUFFERS, auxBufferCount)

cls : print "Number of Buffers:" + auxBufferCount
Bookmark and Share

No comments: