Showing posts with label opengl. Show all posts
Showing posts with label opengl. Show all posts

Friday, 20 January 2012

FreeGLUT 2.8.0 Binaries

I've compiled Shared & Static Libraries of FreeGLUT 2.8.0 for any Windows Users who need them. Simple Installation Instructions are included as is a Short Guide on how I compiled them for those who are interested. You can download the files by clicking here.

Friday, 31 December 2010

PyOpenGL & py2exe

In the past when I'd tried creating a bundled executable with PyOpenGL & py2exe I had always failed. Recently however I was successful & after spending a few more days understanding the build process I was able to create an application that was just 2.3MB in size.

Click here to download the file.

Thursday, 21 October 2010

OpenGL SuperBible Sources

The source code for all the examples in the 5 editions of the OpenGL SuperBible can be found here.

You can also browse the sources for the newest edition of the book here.

Saturday, 20 February 2010

John Carmack & OpenGL

Recently I discovered this post that John Carmack had made back in 1996, where he discusses the differences between OpenGL & Direct3D & concludes that OpenGL is a lot easier to use.

Apparently he still appears to think the same as when he was asked in this 2008 interview whether his new game would be using OpenGL or DirectX, he said...
It’s still OpenGL, although we obviously use a D3D-ish API [on the Xbox 360], and CG on the PS3.


Tuesday, 22 September 2009

Wednesday, 24 June 2009

Installing ruby-opengl

Have you recently tried to install the ruby-opengl gem for Windows using gem update only for it to fail with a cryptic error message like the following..?

'cl' is not recognized as an internal or external command, operable program or batch file.

If you have, just download the gem from here & install it manually.

You can find more information about the error in this thread.

Tuesday, 7 April 2009

OpenGL in Mandriva

If you want to do some OpenGL programming in Mandriva Linux you'll need to install the OpenGL development files. Just type the following in a terminal...

# urpmi libmesaglut3-devel libmesaglu1-devel libdrm-devel libmesaglu1-devel libmesagl1-devel libmesaglut3-devel libxmu6-devel libxxf86vm-devel

Friday, 27 February 2009

NetBeans & JOGL

I've just downloaded the Java SE version of the NetBeans IDE from here & I also downloaded the JOGL plugin from here. The plugin comes with a lot of example programs such as those from the OpenGL redbook & several interesting examples showing you how to embed OpenGL Graphics in a form.



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Friday, 20 February 2009

OpenGL in Visual Basic & C#

For a few years now, I've been messing around with OpenGL in C#. I knew it was possible to use OpenGL in Visual Basic 6 but I wasn't sure if it could be used in the new .NET version. However after finding the example programs at this site, I've discovered that using OpenGL in VB is extremely simple to do. I've also found an easier way to use OpenGL in C# programs based on the tutorial on this webpage.

If you're interested in using OpenGL in Visual Basic or C#, here are some useful links.
  • Microsoft Express Editions of C# & VB, here.
  • Tao OpenGL Framework, download here.




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Saturday, 3 January 2009

Planet Textures

If you're constructing a sphere in OpenGL or DirectX & you need some planet textures, I suggest you visit this site.

Sunday, 23 November 2008

GLUX - OpenGL Library

Glux is a new OpenGL library, which attempts to combine the OpenGL Utility & Auxiliary libraries. You can find out more here.


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Saturday, 15 November 2008

Web Browser Link Trapping

Extremely useful article here on the CodeProject website which shows you how to develop a web-app in Visual Basic .NET. The interesting part of the article is where it shows you how to disable link navigation in the browser.

I was able to use some of the information to write my OpenGL Man page viewer.

Friday, 14 November 2008

Thursday, 6 November 2008

Monday, 3 November 2008

OpenGL in various languages

The same OpenGL program written using FreeGLUT in various programming languages, here.

OpenGL program using SDL

Program here on the Ubuntu forum which will show you how to use OpenGL with SDL.

Saturday, 20 September 2008

SDL in Ubuntu

If you need to use SDL in Ubuntu, just type the following in a terminal...

sudo apt-get install libsdl1.2-dev libsdl-ttf2.0-dev

This will install SDL & the TTF font package.


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Tuesday, 16 September 2008

SMPlayer Download

The SMPlayer is a media player that can also play files in the .nsv format. It does have a few problems like how if you use the DirectX video driver in Vista, the Aero interface is disabled. You can use the OpenGL video driver but it isn't accelerated.

You can download the SMPlayer from here.


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Thursday, 11 September 2008

Delphi OpenGL

Some nice OpenGL programs which have been written in Delphi can be found on this site.


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Saturday, 30 August 2008

Opengl & SDL in Ubuntu

After you've installed Ruby in Ubuntu, you'll want to update Rubygems & install some more software.

First to update Rubygems, type the following in a terminal.

sudo gem update --system

If you get an error such as...

Attempting remote update of rubygems-update
ERROR: While executing gem ... (Gem::GemNotFoundException)
Could not find rubygems-update (> 0) in any repository

Just run the update command again, it should work after a few attempts.

Now type the following in a terminal.

sudo apt-get install ruby1.8-dev

Now type this...

sudo gem install rake

Now enter this...

sudo gem install mkrf

Now this...

sudo apt-get install rake

Also type this...

sudo apt-get install freeglut3-dev

Type this in also...

sudo gem install ruby-opengl

Now install SDL...

 sudo apt-get install libsdl-ruby1.8

Finally install Rubygame...

sudo gem install rubygame